← 返回作品← Back to work项目 07Project 07
随儿童成长适配的模块化假肢Modular prosthetics for growing children个人独立概念Independent concept

成长型模块化假肢Growing Modular Limb

受迪卡侬(Decathlon)启发的个人独立概念,与迪卡侬无合作、委托或官方关联。Independent concept inspired by Decathlon · no affiliation, commission or partnership.

随儿童成长而调整的模块化假肢与更换服务A modular prosthesis and replacement service that grows with the child

以可调节的模块化结构、个性化外观与持续更换服务,回应儿童成长中的适配需求。A modular prosthetic and service concept connecting adjustable fit, personal expression and ongoing replacement.

White modular prosthetic leg concept with front and side schematic views and socket detail views on a pale background.
我的角色My role
产品、交互与服务设计Product, interaction & service design
关注点Focus
模块化结构 · 自我表达 · 持续服务Modular structure · Personal expression · Service continuity
项目时间Project date
2025 年 9 月September 2025
问题定义The question

如何让假肢随孩子成长而适配,并把更换变成一项持续的服务?How might a prosthesis adapt as a child grows, turning replacement into a continuing service?

儿童成长期要反复更换假肢,每次都要重新评估、制作和支付;孩子是否愿意佩戴,也取决于它是否「像自己的」。Growing children need new prostheses again and again—each time a new assessment, fabrication and cost—and whether a child wears one depends on whether it feels like their own.

  1. 关键取舍 01Key decision 01

    为什么做「模块化 + 服务」,而不是一件更好的假肢?Why modules and a service, rather than one better prosthesis?

    再好的单件假肢也会被「长大」淘汰。把接受腔、连接件和末端模块分开,让变化最快的部分单独更换,旧件通过订阅与返还回收。Even an excellent single prosthesis will be outgrown. Separating the socket, connectors and terminal modules lets the fastest-changing parts be replaced alone, with old parts returned through a subscription.

    代价Trade-off接口让结构更复杂,对适配、受力与安全的要求也更高。Interfaces add structural complexity and raise the bar for fit, load and safety.

  2. 关键取舍 02Key decision 02

    为什么让孩子参与外壳设计?Why let children help design their own shells?

    情感上的接受度决定孩子愿不愿意戴。让孩子参与外壳选择,假肢就从医疗器械变成表达自己的物件;3D 打印让小批量的个性化外壳成为可能。Emotional acceptance decides whether a child wears it. Choosing their own shells turns a medical device into something personal, and 3D printing makes small batches of personal shells plausible.

    代价Trade-off定制会提高成本,因此用外壳预览和颜色选项限定选择范围。Customisation adds cost, so choices are framed as shell previews and colour options.

01 / 研究Research

桌面研究、竞品与访谈:​成长期的孩子需要怎样的假肢Desk research, competitors and interviews: what a growing child needs from a prosthesis

桌面研究Desk research

孩子长得快,​假肢要一再更换Children grow fast, so a prosthesis has to be replaced again and again

AAPM&R · PM&R KnowledgeNow · Pediatric acquired limb deficiency

0123456789101112岁age0123456789101112岁

次数按这个频率推算;身高与假肢长度为示意。Count worked out from that schedule; heights and lengths are illustrative.

竞品分析 · 市场的三种方向Competitor analysis · three directions
  1. Ottobock可靠的医疗工具:安全、功能强,但缺少情感与乐趣A reliable medical tool: safe and functional, with little emotion or fun
  2. UNYQ时尚的个性化外壳:能表达自我,但功能与普及度有限A fashionable, personalised cover: expressive, but limited in function and reach
  3. Open Bionics酷的「超能力」装备:有科技感,但价格限制了普及Cool “superpower” gear: technology and imagination, but the price limits access

没有一家同时做到负担得起、好玩和持续服务No brand combines affordability, engaging design and ongoing service

访谈Interviews
受访者 A · 家长Interviewee A · parent
“孩子长得太快,假肢很快就不合适了。除了花钱,不合适的假肢还会把皮肤磨得很疼。”“My child grows so fast that the prosthesis soon stops fitting. Besides the cost, an ill-fitting one rubs the skin painfully.”
“现在的假肢又贵又让孩子显得格格不入,他会因此自卑。我们需要一个负担得起的伙伴,而不只是一件医疗器械。”“Today’s prostheses are expensive and isolating, and my child feels inferior. We need an affordable partner, not just a medical device.”
受访者 B · 儿童Interviewee B · child
“我的假肢太重了,戴着很累。我长得快,它很快就不合适,一动就磨皮肤,像穿了不合脚的鞋。”“My prosthesis is too heavy and makes me tired. I grow fast, so it stops fitting and hurts my skin, like bad shoes.”
“我讨厌我的假肢,又丑又只有一种颜色,很无聊。别的小朋友都有很酷的东西,我的像个工具。”“I hate my prosthesis. It’s ugly, one colour and boring. Other kids have cool stuff; mine looks like a dull tool.”
共同需求Shared needs
  • 随成长调整Adjusts as the child grows
  • 轻、不磨皮肤Light and kind to skin
  • 好看、像自己的Looks like their own
  • 负担得起Affordable
  • 持续的服务An ongoing service
02 / 设计策略Design strategy

成长、可及性与自我表达Growth, access and self-expression

01 / 设计原则01 / Design principles

成长、可及与游戏化Growth, access & play

Original connected-circle diagram of inclusiveness, growth accommodation and gamification.
成长Growth
把与身体接触的部分,和可随成长更换的模块分开。Separate the body interface from modules that can change as the child grows.
可及Access
用持续服务替代「每次更换都重新购买」。Explore a continuing service instead of treating every replacement as a new purchase.
游戏化Play
为孩子自己选择外壳与「未来外观」留出空间。Make space for the child’s own shell choices and future looks.
02 / 场景框架02 / Scenario framework

从原则到服务场景From principles to service scenarios

Original layered framework connecting scanning, futuring and affinity mapping with modularity, inclusion, play and service scenarios.
扫描Scanning
围绕成长、可及性与自我表达确定设计原则。Define principles around growth, access and personal expression.
未来推演Futuring
探索租赁与订阅等替代服务模式。Explore rental and subscription as alternative service models.
亲和图Affinity mapping
把模块化、包容与游戏化串成服务场景。Connect modularity, inclusion and play into service scenarios.
03 / 产品结构Product structure

可单独更换的模块Modules replaced one at a time

Exploded concept render separating the socket, connecting section and foot of a prosthetic leg.
Concept render showing a prosthetic socket and dial adjustment on the surrounding strap.
04 / 形态发展Form development

身体接触与外形探索Body interface and shape studies

05 / 数字体验Digital experience

孩子参与外壳设计Children help design the shell

Original app concept screen with design prompts, a future plan and a current look.
Original app customization screen showing a prosthetic arm preview and color choices.
06 / 成长与适配Growth & fit

成长提醒与引导式尺寸记录Growth alerts and guided size checks

Original camera guidance mockup showing alignment cues for recording arm dimensions.
Original growth alert card asking the user to prepare for a size check.
07 / 服务开发Service development

订购新外壳,返还旧外壳Ordering new shells, returning old ones

01 / 服务生态01 / Service ecosystem

围绕孩子的服务网络A network around the child

Original seven-actor service map connecting the child, family, prosthetist, hospital, supplier, prosthesis and a proposed platform through support, information and resources.
02 / 订购02 / Order

新外壳New shell

Original order mockup showing a selected prosthetic item and checkout controls.
03 / 返还03 / Return

返还追踪Return tracking

Early tracking-card concept showing illustrative package, transit, customs and delivery or recycling statuses.
08 / 循环策略Circular strategy

旧外壳的回收、评估与再利用Collecting, assessing and reusing old shells

01 / 材料循环01 / Material loop

返还 → 评估 → 考虑再利用Return → assess → consider reuse

Original circular diagram connecting the returned prosthetic shell, 3D printing and powder recovery.
服务循环Service loop
交付新外壳时,同步回收旧外壳。Connect delivery of a new shell to collection of the old one.
材料把关Material gate
回收材料先经评估,才考虑作为打印原料再利用。Assess recovered material before considering reuse as printing feedstock.
09 / 设计产出Outcomes

模块化产品、外壳定制、成长服务与循环策略Modular product, custom shells, growth service and circular loop

  1. 模块化结构Modular structure

    接受腔、连接件与末端模块,可单独更换Socket, connectors and terminal modules, replaced one at a time

  2. 外壳定制Custom shells

    孩子参与选择外壳,3D 打印小批量制作Children help choose their shells; small 3D-printed batches

  3. 成长服务Growth service

    • 成长提醒Growth alerts
    • 引导式尺寸记录Guided size records
    • 专业复查Specialist review
  4. 循环策略Circular loop

    交付新外壳时回收旧外壳,评估后再利用Collect the old shell with each new one; assess before reuse